The thesis addresses the assignment because the world created by gaming is the gaming community
A diverse community built for gamers
One that is both entertaining and fun
It's analytical because it will discuss the positive values that reside both Jon and our of society
An opposing idea may be that violent video games may encourage violent activities, which is obviously unproductive to learning
http://www.usnews.com/education/best-colleges/articles/2012/04/09/college-students-find-serious-video-games-educational-fun
http://www.dlib.org/dlib/february02/kirriemuir/02kirriemuir.html
http://net.educause.edu/ir/library/pdf/ELI3004.pdf